Mr. Moo (Enemy) | The Bazaar
Information on the Mr. Moo Enemy in The Bazaar.
Mr. Moo
Shellshock : Your items have +0 damage for each ammo you have on your items in play. [0]
- [S] Incendiary Rounds : Burn 3. When you use an adjacent item, Charge this (1/2/3) second(s).
- [S] Incendiary Rounds : Burn 3. When you use an adjacent item, Charge this (1/2/3) second(s).
- [S] Incendiary Rounds : Burn 3. When you use an adjacent item, Charge this (1/2/3) second(s).
- [S] Tommoo Gun : Deal damage equal to this item's ammo.
- [S] Incendiary Rounds : Burn 3. When you use an adjacent item, Charge this (1/2/3) second(s).
- [S] Incendiary Rounds : Burn 3. When you use an adjacent item, Charge this (1/2/3) second(s).
- [S] Tommoo Gun : Deal damage equal to this item's ammo.
- [S] Incendiary Rounds : Burn 3. When you use an adjacent item, Charge this (1/2/3) second(s).
- [S] Incendiary Rounds : Burn 3. When you use an adjacent item, Charge this (1/2/3) second(s).
- [S] Incendiary Rounds : Burn 3. When you use an adjacent item, Charge this (1/2/3) second(s).
Mr. Moo is an Enemy in The Bazaar which can appear from Day E.
Mr. Moo Detailed View
Mr. Moo Skills (Detailed)
Mr. Moo Items (Detailed)
Incendiary Rounds
Cooldown: 6 Seconds.
Burn 3.
When you use an adjacent item, Charge this (1/2/3) second(s).
Incendiary Rounds
Cooldown: 6 Seconds.
Burn 3.
When you use an adjacent item, Charge this (1/2/3) second(s).
Incendiary Rounds
Cooldown: 6 Seconds.
Burn 3.
When you use an adjacent item, Charge this (1/2/3) second(s).
Tommoo Gun
Cooldown: 2 Seconds. 50 Ammo.
Deal damage equal to this item's ammo.
Incendiary Rounds
Cooldown: 6 Seconds.
Burn 3.
When you use an adjacent item, Charge this (1/2/3) second(s).
Incendiary Rounds
Cooldown: 6 Seconds.
Burn 3.
When you use an adjacent item, Charge this (1/2/3) second(s).
Tommoo Gun
Cooldown: 2 Seconds. 50 Ammo.
Deal damage equal to this item's ammo.
Incendiary Rounds
Cooldown: 6 Seconds.
Burn 3.
When you use an adjacent item, Charge this (1/2/3) second(s).
Incendiary Rounds
Cooldown: 6 Seconds.
Burn 3.
When you use an adjacent item, Charge this (1/2/3) second(s).
Incendiary Rounds
Cooldown: 6 Seconds.
Burn 3.
When you use an adjacent item, Charge this (1/2/3) second(s).