Trashtown Mayor (Enemy) | The Bazaar

Information on the Trashtown Mayor Enemy in The Bazaar.

Trashtown Mayor

1200 HP | Day 5
Trashtown Mayor Skills

Augmented Defenses : Your Shield items have +1 Shield. When you sell a small item, increase this bonus by (+1/+2/+3/+4) Shield.

Augmented Weaponry : Your weapons have +1 Damage. When you sell a small item, increase this bonus by (+1/+2/+3/+4) Damage.

Trashtown Mayor Items
  • [S] Sharpening Stone : When you sell this, your leftmost Weapon gains (5/10/15) Damage.
  • [S] Brass Knuckles : Deal (5/10/20/40) damage. This has double damage.
  • [M] Dog : Deal (10/20/40/80) Damage When you sell a small item, this gains (3/6/9/12) damage.
  • [L] Temporary Shelter : Shield (10/20/40/80). When you sell a Small item, this gains (5/10/15/20) Shield.
  • [S] Pepper Spray : Deal (5/15/30/50) damage. The first time you fall below half health each fight, slow all enemy items for (1/2/3/4) second(s).

Trashtown Mayor is an Enemy in The Bazaar which can appear from Day 5.

Trashtown Mayor was renamed from Tent City Mayor in Patch 0.1.4.

Trashtown Mayor Detailed View

Trashtown Mayor Skills (Detailed)

Your Shield items have +1 Shield. When you sell a small item, increase this bonus by (+1/+2/+3/+4) Shield.

Augmented Weaponry

Weapon Damage

Your weapons have +1 Damage. When you sell a small item, increase this bonus by (+1/+2/+3/+4) Damage.

Trashtown Mayor Items (Detailed)

Sharpening Stone

Small | Damage

Passive Item.

When you sell this, your leftmost Weapon gains (5/10/15) Damage.

Brass Knuckles

Small | Weapon Damage

Cooldown: 8 Seconds.

Deal (5/10/20/40) damage.

This has double damage.

Dog

Medium | Weapon Friend Damage

Cooldown: 6 Seconds.

Deal (10/20/40/80) Damage

When you sell a small item, this gains (3/6/9/12) damage.

Temporary Shelter

Large | Property Shield

Cooldown: 6 Seconds.

Shield (10/20/40/80).

When you sell a Small item, this gains (5/10/15/20) Shield.

Pepper Spray

Small | Weapon Damage Slow

Cooldown: 5 Seconds.

Deal (5/15/30/50) damage.

The first time you fall below half health each fight, slow all enemy items for (1/2/3/4) second(s).