Wandering Shoal (Enemy) | The Bazaar
Information on the Wandering Shoal Enemy in The Bazaar.
Wandering Shoal
Improved Toxins : Your Poison items have (+2/+4/+6/+8) Poison.
Thick Hide : When you slow, charge an item 1 second(s).
- [L] Electric Eels : Deal 10 Damage. Slow 1 item for 2 second(s). When your enemy uses an item, Charge this (1/2/3) second(s).
- [S] Catfish : Poison (1/2/3/4). When this gains Haste, this gains (+1/+2/+3/+4) Poison for the fight.
- [S] Jellyfish : Poison (1/2/3/4). When you use an adjacent Aquatic item, this gains Haste for (1/2/3/4) second(s).
- [S] Piranha : Deal (5/10/20/40) damage. This deals double Crit damage.
- [S] Amber : Slow (1/2/3) items for 3 second(s). Your other Slow items have +1 Slow.
- [S] Seaweed : Heal (10/20/40/80). When you use an Aquatic item, this gains (+5/+10/+15/+20) Heal for the fight.
- [M] Pufferfish : Poison 6. When you Haste, charge this (1/2/3/4) second(s).
Wandering Shoal is an Enemy in The Bazaar which can appear from Day 8.
Wandering Shoal Detailed View
Wandering Shoal Skills (Detailed)
Wandering Shoal Items (Detailed)
Electric Eels
Cooldown: 6 Seconds.
Deal 10 Damage.
Slow 1 item for 2 second(s).
When your enemy uses an item, Charge this (1/2/3) second(s).
Catfish
Cooldown: 6 Seconds.
Poison (1/2/3/4).
When this gains Haste, this gains (+1/+2/+3/+4) Poison for the fight.
Jellyfish
Cooldown: 8 Seconds.
Poison (1/2/3/4).
When you use an adjacent Aquatic item, this gains Haste for (1/2/3/4) second(s).
Piranha
Cooldown: 5 Seconds.
Deal (5/10/20/40) damage.
This deals double Crit damage.
Amber
Cooldown: 5 Seconds.
Slow (1/2/3) items for 3 second(s).
Your other Slow items have +1 Slow.
Seaweed
Cooldown: 6 Seconds.
Heal (10/20/40/80).
When you use an Aquatic item, this gains (+5/+10/+15/+20) Heal for the fight.
Pufferfish
Cooldown: 8 Seconds.
Poison 6.
When you Haste, charge this (1/2/3/4) second(s).