Enclave Revenant (Enemy) | The Bazaar
Information on the Enclave Revenant Enemy in The Bazaar.
Enclave Revenant
Exposing Toxins : When you Poison, your items gain (+1%/+2%/+3%) Crit Chance for the fight.
Purifying Flame : When you gain Regeneration, a Burn item gains (1/2) Burn for the fight.
- [S] Soul Ring : Poison equal to your Regeneration. You have (+1/+2/+3) Regeneration.
- [S] Emerald : Poison (1/2/3). Increase your other items' Poison by 1.
- [M] Ouroboros Statue : Poison (2/4/6). When you Poison, gain (+1/+2/+3) Regeneration for the fight.
- [M] Shadowed Cloak : When you use the item to the right of this, Haste it for (1/2/3/4) second(s). If it is a weapon, it also gains (+3/+5/+7/+9) damage for the fight.
- [S] Basilisk Fang : Lifesteal 100 Deal (10/20) damage. While your enemy has Poison, this has (+25%/+50%) Crit Chance for the fight.
- [S] Ectoplasm : Poison (1/2/3). Heal equal to your opponent's Poison.
- [S] Thurible : Burn (4/6/8/10). Gain (1/2/3/4) Regeneration for the fight.
- [S] Bandages : Heal (5/10/20/40). Shield (5/10/20/40).
Enclave Revenant is an Enemy in The Bazaar which can appear from Day 9.
Enclave Revenant Detailed View
Enclave Revenant Skills (Detailed)
Exposing Toxins
When you Poison, your items gain (+1%/+2%/+3%) Crit Chance for the fight.
Enclave Revenant Items (Detailed)
Soul Ring
Cooldown: 8 Seconds.
Poison equal to your Regeneration.
You have (+1/+2/+3) Regeneration.
Emerald
Cooldown: 6 Seconds.
Poison (1/2/3).
Increase your other items' Poison by 1.
Ouroboros Statue
Cooldown: 8 Seconds.
Poison (2/4/6).
When you Poison, gain (+1/+2/+3) Regeneration for the fight.
Shadowed Cloak
Passive Item.
When you use the item to the right of this, Haste it for (1/2/3/4) second(s). If it is a weapon, it also gains (+3/+5/+7/+9) damage for the fight.
Basilisk Fang
Cooldown: 3 Seconds.
Lifesteal 100
Deal (10/20) damage.
While your enemy has Poison, this has (+25%/+50%) Crit Chance for the fight.
Ectoplasm
Cooldown: 6 Seconds.
Poison (1/2/3).
Heal equal to your opponent's Poison.
Thurible
Cooldown: 8 Seconds.
Burn (4/6/8/10).
Gain (1/2/3/4) Regeneration for the fight.